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You are here: Home / Vocabulary / 100 Words Every Film Buff Should Know

100 Words Every Film Buff Should Know

January 27, 2026 - pdf

No. Term Definition
1. A/B roll Two source rolls for video editing transitions.
2. Academy ratio Classic 1.37:1 film aspect ratio standard.
3. ADR Re-recorded dialogue synced to picture in post.
4. Anamorphic lens Squeezes image for widescreen capture and projection.
5. Apple box Wood box used for height and support.
6. Backlot Outdoor studio area for standing sets.
7. Beat sheet Outline listing key story beats in order.
8. Best boy Key assistant to gaffer or key grip.
9. Blocking Planned actor movement and staging for a scene.
10. Boom operator Handles microphone boom to capture dialogue.
11. Call sheet Daily schedule with cast, crew, and locations.
12. Cameo Brief appearance by notable person or creator.
13. Cinematography Art of lighting, framing, and camera movement.
14. Color grading Adjusting color for mood, continuity, and style.
15. Continuity Consistency of story details across shots and scenes.
16. Coverage All angles and shots needed to cut a scene.
17. Craft services On-set snacks and drinks for cast and crew.
18. Cross-cutting Editing between simultaneous actions in different places.
19. Dailies Raw footage viewed soon after shooting.
20. Day-for-night Daylight shot graded to resemble night.
21. Deep focus Foreground and background remain sharply in focus.
22. Diegesis What exists within the story world.
23. Dolly Wheeled camera support for smooth movement.
24. Dolly zoom Zoom with dolly move, distorting perspective.
25. Dutch angle Tilted framing suggesting imbalance or tension.
26. Edit decision list Cut list used to conform the final edit.
27. Establishing shot Shot that sets location and context.
28. Executive producer Senior overseer, often financing or packaging talent.
29. Eyeline match Cut aligning a look with what is seen.
30. Foley Custom-recorded sound effects synced to action.
31. Four-quadrant Appeals to all ages and genders.
32. Frame rate Images per second determining motion portrayal.
33. French New Wave 1960s movement favoring innovation and auteurism.
34. Gaffer Head of lighting crew on set.
35. Gimbal Stabilized mount for smooth camera movement.
36. Golden hour Soft, warm light near sunrise or sunset.
37. Green screen Chroma key background replaced in post.
38. Grip Crew handling rigging, supports, and camera mounts.
39. Hard light Directional light producing sharp shadows and contrast.
40. High concept Easily pitched premise with broad audience hook.
41. High-key lighting Bright, low-contrast lighting with minimal shadows.
42. IMAX Large-format system with very high resolution.
43. Insert shot Close-up of detail for clarity or emphasis.
44. Intercut Alternate between scenes to show parallel action.
45. Iris shot Circular mask opening or closing on image.
46. Jump cut Abrupt cut skipping time within same setup.
47. Key grip Head grip managing rigging and camera support.
48. Key light Primary light shaping subject and scene.
49. Kuleshov effect Meaning created by juxtaposed shots in editing.
50. Lavalier mic Small clip-on microphone for dialogue recording.
51. Leading lines Lines guiding viewer attention within frame.
52. Lens flare Light scattering artifacts from bright sources.
53. Location release Permission document to film at a site.
54. Long take Extended shot without cutting for duration.
55. Low-key lighting Dark, high-contrast lighting with deep shadows.
56. MacGuffin Object driving plot, not inherently important.
57. Master shot Wide shot covering entire scene action.
58. Matte painting Painted background creating environments or extensions.
59. Mise-en-scène Arrangement of everything within the frame.
60. Montage Sequence of shots compressing time or information.
61. MOS Shot recorded without synchronized sound.
62. Motivated lighting Lighting justified by visible practical sources.
63. NLE Nonlinear editing system for digital postproduction.
64. Noir Crime style with shadowy visuals and fatalism.
65. Non-diegetic sound Sound not originating within the story world.
66. On location Filming at real-world sites, not sets.
67. Oner Scene staged as a single continuous shot.
68. Over-the-shoulder Framing showing subject over another’s shoulder.
69. Overcranking Shooting high fps for slow-motion playback.
70. Pan Horizontal camera rotation from a fixed position.
71. Picture lock Edit finalized before sound and VFX finishing.
72. Pitch Short presentation selling a film idea.
73. Post-production Editing, sound, VFX, and finishing after shoot.
74. Practical light Visible light source appearing in the scene.
75. Pre-production Planning phase: script, budget, schedule, casting.
76. Producer Leads production, budget, logistics, and delivery.
77. Production design Overall visual concept of sets, props, and decor.
78. Proxy media Low-res files used for smoother editing.
79. Rack focus Shift focus between subjects within a shot.
80. Rough cut Early edit assembly before fine adjustments.
81. Rule of thirds Composition guideline dividing frame into thirds.
82. Rushes Daily footage from the day’s shoot.
83. Screenplay Script formatted for production and shooting.
84. Shot list Planned list of shots to capture.
85. Slate Clapperboard identifying take for sync and logging.
86. Soft light Diffused light producing gentle shadows and gradients.
87. Sound design Creating and shaping a film’s sonic world.
88. Steadicam Body-mounted stabilizer enabling smooth moving shots.
89. Storyboard Drawn panels planning shots and sequences.
90. Subtitles On-screen text translating or transcribing dialogue.
91. Telecine Film-to-video transfer for viewing or editing.
92. Three-act structure Setup, confrontation, and resolution story framework.
93. Tilt Vertical camera rotation from a fixed position.
94. Timecode Timestamp used to sync and reference footage.
95. Tracking shot Camera moves alongside action, often on dolly.
96. Treatment Prose summary of story, tone, and characters.
97. Undercranking Shooting low fps for fast-motion playback.
98. VFX Digitally created or enhanced imagery in post.
99. Voice-over Narration heard over images, speaker unseen.
100. Walla Background crowd chatter recorded for ambience.
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