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You are here: Home / Vocabulary / 100 Terms Every Writer Should Know

100 Terms Every Writer Should Know

January 15, 2026

No. Term Definition
1. Abstract noun Noun naming an idea, quality, or state.
2. Active voice Subject performs action; clearer, often more direct.
3. Adage Old saying expressing a general truth.
4. Adjective Word modifying a noun or pronoun.
5. Adverb Word modifying verb, adjective, or adverb.
6. Alliteration Repeated initial consonant sounds in nearby words.
7. Allusion Brief reference to a known person, place, or text.
8. Ambiguity Multiple plausible meanings; can confuse or enrich.
9. Analogy Comparison showing similarity between different things.
10. Anaphora Repetition at beginnings of successive clauses.
11. Anecdote Short, illustrative story, often personal.
12. Antagonist Character opposing the protagonist.
13. Antithesis Balanced contrast of opposing ideas.
14. Aphorism Concise statement of a general truth.
15. Apostrophe Direct address to absent person or idea.
16. Arc (character arc) Character’s internal change across a narrative.
17. Archetype Recurring, recognizable character or story pattern.
18. Argument Claim supported by reasons and evidence.
19. Assonance Repeated vowel sounds in nearby words.
20. Audience Intended readers or listeners for a text.
21. Backstory Earlier events shaping characters and situation.
22. Bias Prejudice affecting selection or interpretation of information.
23. Bildungsroman Coming-of-age story of personal development.
24. Blocking Placing characters in space for clear action.
25. Bombast Pompous, inflated language lacking substance.
26. Cadence Rhythmic flow of language in sentences.
27. Canon Works widely accepted as authoritative in a tradition.
28. Catharsis Emotional release experienced by the audience.
29. Characterization Methods used to reveal a character’s traits.
30. Chronology Order of events in time.
31. Cliché Overused expression that shows little originality.
32. Climax Highest tension point where conflict peaks.
33. Closure Satisfying resolution of major story questions.
34. Coherence Logical, consistent connection among ideas.
35. Colloquialism Informal word or phrase used in conversation.
36. Conflict Central struggle driving plot and character choices.
37. Connotation Emotional or cultural associations beyond literal meaning.
38. Consonance Repeated consonant sounds within or at ends.
39. Context Surrounding information shaping meaning and interpretation.
40. Copyediting Editing for grammar, consistency, and clarity.
41. Counterargument Opposing viewpoint addressed within an argument.
42. Crescendo Gradual increase in intensity or emphasis.
43. Denotation Literal, dictionary meaning of a word.
44. Denouement Final unraveling after climax; loose ends tied.
45. Description Sensory detail creating vivid mental images.
46. Dialect Regional or social language variety in speech.
47. Dialogue Spoken exchange between characters in a narrative.
48. Diction Word choice and its effect on tone.
49. Dramatic irony Audience knows more than characters do.
50. Earnestness Sincere tone without irony or detachment.
51. Editing Revising content, structure, and language for improvement.
52. Elegy Poem mourning the dead or loss.
53. Ellipsis Omission of words; also the punctuation mark.
54. Enjambment Poetic line break without ending punctuation.
55. Epigraph Quoted passage at a work’s beginning.
56. Epiphany Sudden realization that changes understanding.
57. Epithet Descriptive phrase expressing a characteristic of someone.
58. Ethos Appeal to credibility or character of speaker.
59. Euphemism Milder term substituting for harsh one.
60. Exposition Background information needed to understand the story.
61. Fable Brief tale with moral, often with animals.
62. Falling action Events after climax leading toward resolution.
63. Figurative language Nonliteral expression: metaphor, simile, and more.
64. Flashback Scene set earlier than the current narrative time.
65. Foil Character contrasting another to highlight traits.
66. Foreshadowing Hints that suggest future events.
67. Free indirect style Third-person narration colored by character’s thoughts.
68. Genre Category defined by conventions and reader expectations.
69. Hook Opening element that grabs reader attention.
70. Hubris Excessive pride leading to downfall.
71. Hyperbole Deliberate exaggeration for emphasis or effect.
72. Imagery Language appealing to senses to create pictures.
73. In medias res Story begins in the middle of action.
74. Inference Conclusion drawn from evidence and reasoning.
75. Irony Meaning contrasts with expectation or stated words.
76. Jargon Specialized vocabulary of a group or field.
77. Juxtaposition Placing elements side-by-side for contrast.
78. Line edit Editing for style, flow, and readability.
79. Logos Appeal to logic, reason, and evidence.
80. Metaphor Implied comparison stating one thing is another.
81. Meter Pattern of stressed and unstressed syllables.
82. Metonymy Substitution using a related name or attribute.
83. Mood Emotional atmosphere created for the reader.
84. Motif Recurring element reinforcing a theme.
85. Narrative Account of events arranged to tell a story.
86. Narrator Voice telling the story; not always the author.
87. Onomatopoeia Word imitating a sound it represents.
88. Oxymoron Paired contradictory terms creating new meaning.
89. Pacing Speed and rhythm of narrative progression.
90. Paradox Seeming contradiction revealing a deeper truth.
91. Parallelism Balanced grammatical structure across phrases or clauses.
92. Pathos Appeal to emotion to persuade or move.
93. Persona Adopted voice or character of the speaker.
94. Personification Attributing human qualities to nonhuman things.
95. Plot Sequence of events linked by cause and effect.
96. Point of view Perspective from which the story is told.
97. Prose Ordinary writing without metrical structure.
98. Protagonist Main character pursuing goals through conflict.
99. Pun Wordplay exploiting multiple meanings or similar sounds.
100. Red herring Misleading clue diverting attention from truth.
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