| No. | Item | Definition |
|---|---|---|
| 1. | anatomy | structure of the human body |
| 2. | angle | viewpoint of the scene |
| 3. | antagonist | character opposing the lead |
| 4. | background | setting behind main action |
| 5. | baseline | line letters sit on |
| 6. | beat | small moment of action |
| 7. | bleed | art extending past trim |
| 8. | bold | heavy dark text style |
| 9. | border | line framing a panel |
| 10. | brush | tool for painting or inking |
| 11. | caption | text box with narration |
| 12. | character | person or creature in story |
| 13. | cliffhanger | suspenseful unresolved ending |
| 14. | close-up | shot showing subject closely |
| 15. | color | hue used in artwork |
| 16. | composition | placement of visual elements |
| 17. | contrast | difference between light and dark |
| 18. | crosshatching | shading with crossing lines |
| 19. | design | planned look of something |
| 20. | dialogue | spoken words of characters |
| 21. | emphasis | special stress or importance |
| 22. | eraser | tool for removing marks |
| 23. | export | save in output format |
| 24. | expression | visible emotion on a face |
| 25. | flashback | scene from an earlier time |
| 26. | flashforward | scene from a later time |
| 27. | flat | solid unshaded color area |
| 28. | foreground | area nearest the viewer |
| 29. | foreshortening | depth effect on shortened forms |
| 30. | gesture | expressive body movement |
| 31. | gradient | smooth color transition |
| 32. | graphic novel | book-length comic narrative |
| 33. | grid | regular panel arrangement |
| 34. | gutter | space between comic panels |
| 35. | hatching | shading with parallel lines |
| 36. | highlight | brightest lit area |
| 37. | horizon | eye-level line in perspective |
| 38. | hue | basic color family |
| 39. | ink | darken final line art |
| 40. | inset | small panel inside another |
| 41. | issue | single published installment |
| 42. | italic | slanted text style |
| 43. | kerning | space between letters |
| 44. | layer | separate editable image level |
| 45. | layout | overall arrangement of page elements |
| 46. | leading | space between lines of text |
| 47. | lettering | drawing or placing comic text |
| 48. | line weight | thickness variation in lines |
| 49. | logo | stylized identifying text |
| 50. | long shot | shot showing full scene |
| 51. | manga | Japanese-style comic art |
| 52. | marker | felt-tip drawing tool |
| 53. | mask | hides parts of artwork |
| 54. | midground | space between front and back |
| 55. | mockup | sample showing final appearance |
| 56. | model sheet | guide to character consistency |
| 57. | monologue | extended speech by one character |
| 58. | motif | recurring visual or story element |
| 59. | narration | storytelling text outside dialogue |
| 60. | negative space | empty area around forms |
| 61. | nib | metal pen tip |
| 62. | onomatopoeia | word imitating a sound |
| 63. | opacity | degree of transparency |
| 64. | pacing | speed of story progression |
| 65. | palette | chosen set of colors |
| 66. | panel | a single framed comic image |
| 67. | pencil | draft artwork in light lines |
| 68. | perspective | system for showing depth |
| 69. | plot | main events of the story |
| 70. | pose | position of a character’s body |
| 71. | proportion | relative size of parts |
| 72. | protagonist | main character of a story |
| 73. | raster | pixel-based digital image |
| 74. | reference | source used for accuracy |
| 75. | render | finish with detail and shading |
| 76. | resize | change image dimensions |
| 77. | resolution | image detail density |
| 78. | ruler | straightedge measuring tool |
| 79. | script | written plan for the comic |
| 80. | setting | time and place of story |
| 81. | shadow | dark area blocking light |
| 82. | silhouette | outline shape of a figure |
| 83. | sketch | quick informal drawing |
| 84. | speech balloon | bubble containing spoken dialogue |
| 85. | splash page | full-page comic image |
| 86. | spread | image across two pages |
| 87. | stipple | shading with dots |
| 88. | storyboard | sequence of planned shots |
| 89. | tail | pointer from balloon to speaker |
| 90. | texture | surface quality shown visually |
| 91. | thought balloon | bubble showing thoughts |
| 92. | thumbnail | small rough planning sketch |
| 93. | tier | horizontal row of panels |
| 94. | transition | shift between panels or scenes |
| 95. | trim | cut to final size |
| 96. | turnaround | character shown from all sides |
| 97. | vanishing point | point where lines converge |
| 98. | vector | scalable path-based graphic |
| 99. | volume | book collecting issues |
| 100. | webcomic | comic published online |

