| No. | Item | Definition |
|---|---|---|
| 1. | 2D | flat two-dimensional space |
| 2. | 3D | having depth dimension |
| 3. | adjustment layer | layer affecting layers below |
| 4. | alpha | transparency channel data |
| 5. | anchor point | pivot for transformations |
| 6. | animation | creating movement over time |
| 7. | anticipation | preparatory movement before action |
| 8. | arcs | curved paths of motion |
| 9. | aspect ratio | width to height proportion |
| 10. | baseline | line text sits on |
| 11. | bitrate | data amount per second |
| 12. | blend mode | layer mixing method |
| 13. | blocking | rough key pose planning |
| 14. | bounce | rebounding motion after impact |
| 15. | cache | stored preview data |
| 16. | camera | virtual viewpoint in scene |
| 17. | codec | compression and playback format |
| 18. | color grading | overall color adjustment |
| 19. | compositing | combining visual elements together |
| 20. | composition | container for layers |
| 21. | compression | reducing file size |
| 22. | contrast | difference between light and dark |
| 23. | dolly | camera moves through space |
| 24. | easing | rate change between keyframes |
| 25. | effect | applied visual processing |
| 26. | exaggeration | pushing action for effect |
| 27. | export | output finished media file |
| 28. | expression | code driving animation values |
| 29. | fill | interior color of a shape |
| 30. | follow-through | continued motion after main action |
| 31. | font | specific typeface file or style |
| 32. | fps | frames shown each second |
| 33. | frame | single image in sequence |
| 34. | freeze frame | single frame held still |
| 35. | glow | soft light around object |
| 36. | glyph | single character design |
| 37. | gradient | smooth color transition |
| 38. | graph editor | tool for animation curves |
| 39. | highlight | brightest lit area |
| 40. | hue | basic color family |
| 41. | interpolation | in-between value calculation |
| 42. | isometric | angled view without perspective |
| 43. | jitter | small shaky movement |
| 44. | kerning | space between letters |
| 45. | keyframe | frame marking a change point |
| 46. | layer | stacked visual element |
| 47. | leading | space between text lines |
| 48. | lighting | illumination of a scene |
| 49. | loop | repeat continuously |
| 50. | luma matte | brightness-based transparency matte |
| 51. | luminance | perceived brightness value |
| 52. | mask | hide or reveal areas |
| 53. | matte | image used for transparency |
| 54. | morph | transform one shape into another |
| 55. | motion | movement or change in position |
| 56. | noise | random visual variation |
| 57. | null | invisible control object |
| 58. | onion skin | see nearby frames faintly |
| 59. | opacity | degree of transparency |
| 60. | orbit | camera circles a subject |
| 61. | overshoot | motion passing target briefly |
| 62. | pan | horizontal camera movement |
| 63. | parallax | apparent depth from movement |
| 64. | parenting | linking one layer to another |
| 65. | path | line defining motion or shape |
| 66. | pixel | smallest screen image unit |
| 67. | playhead | current position on timeline |
| 68. | position | location in the frame |
| 69. | precomp | nested composition |
| 70. | raster | pixel-based image format |
| 71. | render | generate final visual output |
| 72. | resolution | image detail dimensions |
| 73. | RGB | red green blue color model |
| 74. | rig | control setup for animation |
| 75. | rotation | turn around a point |
| 76. | roto | frame-by-frame masking work |
| 77. | saturation | color intensity level |
| 78. | scale | resize an element |
| 79. | scrub | move quickly through timeline |
| 80. | shadow | dark area blocking light |
| 81. | shape layer | vector layer for shapes |
| 82. | solid | plain color layer |
| 83. | speed ramp | gradual speed change |
| 84. | stroke | outline of a shape |
| 85. | text animator | tool for animated text properties |
| 86. | texture | surface detail appearance |
| 87. | tilt | vertical camera movement |
| 88. | timeline | sequence of frames over time |
| 89. | tracking | matching movement to footage |
| 90. | transition | change from one state |
| 91. | tween | generated in-between animation |
| 92. | typeface | design family of letters |
| 93. | vanishing point | point where lines converge |
| 94. | vector | scalable path-based graphic |
| 95. | vignette | darkened frame edges |
| 96. | warp | distort shape or image |
| 97. | wiggle | irregular oscillating movement |
| 98. | workflow | sequence of working steps |
| 99. | workspace | arrangement of panels and tools |
| 100. | zoom | change apparent magnification |

